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Happy Witchtober everyone!
Draco did not end up writing a post every single day for Witchtober. Ultimately not every witch drawn had a multi-paragraph long backstory. Also Draco likes sleeping. It takes a little while to scan each Witch and post them. That’s what Draco did the first year. It takes longer to edit each Witch and post them. Seriously it takes Draco almost 40 minutes to tweet. Usually it’s staring at the words full of doubt and worry. Sometimes Draco catches a there their mistake but usually it’s fruitless. It’s not like here where auto-correct consistently changes words into correctly spelled other words so Draco doesn’t notice them. Mermay takes the longest because those are full color and there isn’t a prompt list. That’s an idea make a prompt list for Mermay. But doing a several thousand word post every day would have made this longer and it probably would have drained a lot of the fun out of it. So Draco will now instead do the repost thing with an equal yet somehow lesser amount of work. It’s more work and it’s in less time so why does it feel like less work? Time is weird.
Hello from future Draco, the map is also referenced quite often so here it is. This one is out of date but the current one is too big to saddle everyone with so keep that in mind.
Here is the first one. Amari ended up being popular because she had the most content and the most time in the spotlight. This year there ended up being background characters which means next year there can be more cameos for characters we haven’t even met yet. That’s one of Draco’s favorite parts but also a reason the tweets take so long. Gotta double triple quadruple check all those names and even after that there’ll be mistakes. Any time Draco has to check lore it adds to the clock because Draco’s lore bible is a mess and some of it is less useful than others. The section on living things, funerals, , the calendar, those are fine. societal and faction sections and the timeline could use some work but that’s a problem for Future Draco. Luckily Draco’s gods can usually explain away any problems with their usual temperament.
This is Swords Witch. A Witch that did not get posted because the prompt was Sword Witch not Swords Witch This was a very last-minute change and it’s probably for the best as Sword Witch was very popular and honestly better designed. Swords Witch is cute though with pretty much everything on her being sword themed. Her sleeves and skirt are all blades and the top is a hilt. The hat is a friendly volcano friend but if you distort it the hat becomes a hilt and guard. Are there other sword terms? Who knows. This Witch would be able to create swords Archer from Unlimited Blade Works style. The sword business is probably pretty good because of how the magic system works. You got a cool sword and then you can do some cool sword related magic probably. The hat that looks like a friendly volcano could replace the need for a forge with the right spell. Knocking their hat off would be the key to defeating them in combat. All of the metal and the sword theme would give them access to spells for increased durability and sharpness so they wouldn’t be defenseless without the hat but they’d lost a lot of range and adaptability plus any heat projectiles or resistance. Not sure why you’re plotting against them when they’re nothing but an agreeable blacksmith but you do you.
This Witch is very much based on the Witch King of Angmar.
The Witch King along with all the Nazgûl, are cool. Draco remembers being younger watching the Lord of the Rings movie and thinking, “gee those orcs are very ugly” and much preferring them despite the Nazgûl being significantly larger threats. The Witch King has this whole thing about being impervious to death by man and that’s how most of the magic fights in Draco’s world would work. People with complicated but oddly specific abilities thinking of ways to apply their specific gimmick to subvert the rules imposed by their adversaries. Very typical anime really.
Sword Witches outfit has many more layers than the Witch Kings and honestly the Witch King needs more layers. That one robe is a bit dumpy. The helmet is a beauty and it all works but the robe is absolutely the worst part which is funny because the Nazgûl’s whole thing was that they were cool cloak people and that’s the last vestige of that in his upgraded final form design.
Tiny Witch was going to have objects to reference that she is tiny but it didn’t work out.
Tiny Witch is really just there to delay the creation of Giant Witch who was maybe confirmed to exist last year and who will require multiple buildings drawn with perspective and that’ll just be a bother.
Draco was looking for a picture that had a giant between some buildings and then Draco remembered this project Draco did for a Photoshop Class Midterm. It really makes you think, right? Why didn’t Draco call it Catipalism?
One poorly thought out part of Tiny Witch is that the much smaller witch who may or may not be Minuscule Witch has regular witch clothes and Tiny Witch has borrower garb. Draco almost had an explanation but then remembered that fairies are much larger than Tiny Witch so it’s not like clothes were just available at this size. Tiny Witch must be one of those people who feel the need to make their own soap. Wait it still doesn’t make sense. That needle would have to be smaller than a regular needle. The leaves too are too small. Are they very new leaves? OR is this stuff all custom-made? That’s the thing about some of these witches is that they pick a theme and they stick with it and sure it gives them power but it’s definitely not efficient. Wait Draco knows. They weren’t this tiny originally, they made the costume so that they could become tiny, and now they are. What benefit does that provide though? Oh well everyone can have their thing. There is the Ant Man angle but if you’re presented with the options of Ant Man and Fire Hands what sane person is going to pick Ant Man. Some people probably sure but you get the idea.
This Witch has been with us since the very first Witchtober and they’ve gone from sad to sadder. Draco had to pull in this happy person for contrast. The question is how long this can continue. They clearly aren’t happy but they are well off enough to buy novelty mugs so that’s worth happiness, right? Plus what else would they do anyway? On top of that in their numb unfeeling state they get access to cool magic that can make them numb and unfeeling. That’s useful. in The Inheritance Cycle by Christopher Paolini The army of the bad dude had some guys who couldn’t feel pain and when the good pals found out they were like waaaah that’s such a strong ability wow these are some tough hombres.
The inspiration for this one was Daredevil but only to a point. First of all Daredevil doesn’t have any good poses from what Draco can tell. It’s just fighty pose, standing on a corner pose and the main one over the shoulder. The little batons looked lame despite being wand like so Draco went with a broom and a magic punching fist. Draco got the idea for that blindfold while searching for pictures of blindfolds not that anyone would have ever guessed that. The armor is armor but it’s different armor. They’ve got that demonic linage thing going on through their hat but they definitely aren’t that copy-written term for that sort of person. They are instead a term Draco just came up with. A Dihparion. That’s a term no one has used before according to Google. Demonically Inclined Human Person with arion tacked on as a suffix. Apparently Arion is a talking horse god but they aren’t related. That’s gotta be public domain though so write all you ant about Arion the talking horse god.
The dog cat creature is because Draco couldn’t decide until the very end and his decision was both. It’s a good cat dog. It’s important in fantasy worlds to have some unique animals. Don’t reinvent the wheel mind you but a cat dog never hurt anyone unless you mean literally in which case they may have who really knows.
Another heroic witch. In maybe September Draco had the idea to do a Magic Crime theme for this Witchtober but that clearly did not stick or ever really start. This witch is like a far clunkier Spider-Man. The bridge wings were an idea that came from poorly thought out crisscrossing bridges that ended up looking like wings. It works because wings lets this witch leap off partially constructed bridge and start a new one in midair. That might not be great for construction but for crime fighting it’s pretty good. And since the bridges are all stone the wings would make pretty good defense. Offense wise she probably just builds moment and until she can hit them hard enough. It’s probably hard to hit with a bridge as it’s linear and while it may be sort fast it’s not that fast. You all seen The Incredibles? she can go less than Frozone miles per hour. Maybe smaller weaker bridges could be made but they’d be admittedly fast but worse than say a javelin or something and they sell javelins at the javelin store it’s super convenient. She could interrupt a bridge as it’s being created to drop stone on someone’s head but intentionally collapsing a bridge goes against the bridge builders oath probably. Maybe that’s something that happens all the time in the bridge building community but only a real bridge builder would know so sound off in the comments bridge builders we are all very curious.
Malnutrition as a band was introduced during last years Witchtober in an ad. The pirate part was added during NaNoWriMo. The airship was added maybe after that and that’s a story that can be explained trust Draco when he tells you that. So Draco was looking at the technology level, continuously amusing himself with the fact that no one can figure out that concept of sails and therefore boats aren’t really a thing in most areas. The except would be Ourand land of the Elves and they have team ships which don’t use sails and they were given that tech by one of the gods in exchange for something probably pretty stupid. Draco could look it up but nah. Oh and MARKI and country that was added more recently figured out rowing but they haven’t been able to do much as the sea was made more dangerous around their island in order to deter them from sharing. Back on the point, Cohavan magic scientists were thinking, “eh let’s do some science and engineering” then they were like “what if we make something like the boats our neighbors have but instead of being in the water it could be on land”. Cohaven Scientists are not the best and so they made essentially boxes which are kinda on land for a point and then they aren’t and then after that they usually crash very hard back onto the land. Regardless they had the better idea to make a flying ship which doesn’t crash. It took a lot of time and a lot of metal. They switched to wood after wasting a lot of metal. It took year but eventually they were able to make one working airship. There was going to be airships everywhere. Sure there were already trains everywhere and brooms could fly already but an airship lets you bring multiple people and stuff. They’d finished their working airship and went off to get the witch who could make a blueprint and replicate the vessel when our Pop Witch saw it and then, you know, took it. They really have true pirate eyes. You’d think having the only airship would make them easier to catch but it is a pretty defensible and there isn’t really a police force in the real world sense. There are people who fill that role and there are people who literally have police uniforms on but they are generally part of the military or the guards.The military of a nation isn’t going guard much in the cities unless it’s a major crisis and the guards aren’t going to risk sending more than a few people after something because of the way city defense works. Basically city walls themselves become a lich and each guard is kinda like a phylactery. You can’t knock the walls down without first knocking the guards out. If all the guards just ran after one suspect airship they might be led into an ambush and then the entire city might fall. Vigilantes and Mercenaries would be the ones would engage they’re either the type that’d be into this band or too weak or maybe unpaid to risk fighting this very powerful crew. The thing about this Pop Witch is that she is incredibly confidant and that confidence would make her spells powerful enough to best most of the witches on this list in most situations. Executive Management Witch and Amari would have better odds but then there is the rest of the crew and Amari can’t beat anyone one-on-one so you’d have to figure out who she’d be with.
The figurehead is an otter but it ended up looking like a weird man with a pompadour cannon.
Star Witch is another musical performer but their band is made up of those Star people whom they made. The one missing a triangle was the first attempt and Draco likes their enthusiasm. The other star was second and cute how they’re acting too-cool-for-school. Everyone needs a persona.
The constellation on Star Witch’s face is the one you’re most likely to know. Draco is particularly fond of a different constellation which you might be able to figure out by typing in “Draco” and “constellation” into a search engine of your choice.
Draco love illusion as a school of magic. Draco enjoyed Bleach and if you haven’t read all of Bleach well don’t worry no one uses illusions ever now go read it. It is sadly hard to draw illusions in their most common magical sense. Illusion magic typically creates a false foe or conceals a hidden truth but drawing that is sort of impossible without words. Like you draw a big scary dragon but how is anyone to know it isn’t real? Drawing is sort of an illusion in and of itself. So Draco went with that classic Rabbit Duck illusion. Is it a Rabbit? Is it a Duck?
Along with that we have a line which implies floating. Is this witch floating or is it a line? Draco also left in some sketch lines to give the illusion of a slight transparency on the long skirt. On the topic of sketches and not to blow up their spot but their torso is actually less concave. That’s an illusion.
Technically these are Slasher Witches. The first pose wasn’t dynamic enough and the second needed a third to balance it. They must have some serious upper and lower body strength. These three work at the same place as Executive Management Witch but they have an outlet which is slashing things. Masks are cool. The first mask is probably the best mask. The knife was supposed to be spinning but we had to settle for a gentle swinging.
In a Twitter Poll Draco asked what was in the box. 50% of voters thought the box would contain a Witch with Answers. The other 50 thought the box would contain a raccoon. No one thought the box would contain Amnesiac Witch or Groceries.
Third Strongest Raccoon is barely an Earthbound reference and any more explanation than that is undeserved.
This Amnesiac Witch was used to play with the classic Girl in a Box Trope. Amnesia is a typical drawback of a protagonist in this sort of story but a protagonist can look like anything and Draco wanted to do a raccoon in a box for a while now. Often times the Girl in a Box has amnesia anyway. Draco likes to imagine people do travel in boxes on occasion. It’s a magic box that lets you sleep through your trip and it takes care of you. Draco realizes now that this could be used for ills like abduction and human trafficking very easily but with magic there are probably even easier ways to do that like teleportation. Plus people who work at Human-Sized Box Shipping Service LLC check the boxes so you’d need a secret compartment and at that ‘s going to take up room and you aren’t going to be able to fit much so really it’s not efficient for that sort of crime. Plus any crime that is particularly abhorrent will likely draw divine ire and that’s not a valuable prospect so that’s an industry that wouldn’t really take off. Like crime happens but particularly awful acts will be met with smiting.
As for Amnesiac Witch, she probably can’t remember how to use magic so there isn’t anything to say there. Magic is based off knowing who you are and an amnesiac wouldn’t. The maze on her bodysuit may or may not have a solution but you’ll never know. Ok you’ll know, it doesn’t. It was an afterthought. In the lore though it definitely does.
Stream Witch is another returning character. Surprisingly Stream Witch is perhaps the first returning character to improve performance-wise. in their first appearance they had ads all over the screen but here they’ve neatly tidied them to one side. They’ve included a little chat bar on the side to make the community feel more included. Draco believes in Stream Witch.
Stream Witch did want to say thank you for the nice replies and the bits from our friends at Twitter. Stream Witch would have replied but sadly Stream Witch is a fictional character who can only communicate through Draco and Draco couldn’t think of anything Stream Witch enough to say. Sorry.
Draco did wonder for a while what sort of sports were played in this world and this battle-royale blood sport seems fine in a world where resurrection is both convenient and affordable. With Croffski’s Res Rocks you don’t need a spell, scroll, potion, or feather of a phoenix. Res Rock offer a life restoring solution for all of your adventuring needs. No bigger then a marble with all of the power you’d expect from those other items. Res Rocks while only small rocks in appearance are not only able to resurrect you where you rest, they can also move you to any location within a stone-skip away. Now you can escape that acid pit or spike trap with ease. Croffki’s Res Rocks are available in most major retailers wherever adventuring supplies are sold.
This is also probably the first opportunity we’ve had to talk about it but the Witches of Cohavy , their elven neighbors in Ourand, The undead nation of Paxaac in the north, and the Sildurenth Empire also to the north, they all just kinda hate the taste of fish. Some people probably like it because everyone’s different but it’s kinda like how kids hate broccoli and brussels sprouts but this is more justified. After The Tragedy of Inebriated Seas, most of the fish that taste not awful died. Lake fish weren’t really affected but there is an abundance of bad tasting ocean fish. There are many who will still claim to like these fish in a strange attempt to prove something but for the most part everyone will at least be aware that they are considered icky. On top of that the largest lake in Cohavy is essentially 50% war zone. More on that later.
The reference definitely isn’t clear here. See, it’s a reference to parfaits, the frozen dessert.
Arthurian Legend? Morgana La fey? Wow what a coincidence. Thanks for pointing that out. La fey does sound like parfait you are correct.
This shop sells only parfaits. Don’t tell Draco it isn’t viable. Parfait Stands exist. Morgana Parfait is the owner and the other person is probably Elaine her sister. The cat is Meowgause.
Draco was too lazy to do a brick background. There is supposed to be a trick to give the illusion of brick which Draco tries later but it doesn’t really work.
Brick house doesn’t have very good lyrics. The memorable one is good but the rest is a strong no.
There are definitely people in this world who are made constructed of non-organic materials. For example, Android Witch, but not Android Witch. There are Golems too. Usually they can’t use magic unless they are specially designed but if you’re going to make a brick person they’re probably specially designed.
their catchphrase is Brick-Brick! What a shocking catchphrase. Subtlety isn’t always rewarded in this magical world where people wear entire fruit outfits or flower costumes.
This Witch is one of the attendants of the Magic Emergency Education School. Magic for most people below a certain age is dangerous and can lead to serious injury to themselves and others. This bag doesn’t harm Over-prepared Witch but it won’t let her go and it will harm anyone who tries to get her out of it. The bag has even stored magic energy making it resistant to any techniques that would disable magic.
The Magic Emergency Education School isn’t your typical Hogwarts but it’s also despite what it may seem like not a prison. It’s just a strict rehabilitation center which one cannot leave. There aren’t even any bars. Bars are a vulnerability like very thin windows. Don’t even worry about it. The students staging a rebellion and seizing the school definitely isn’t a plot point.
Bags are very important for essentially everyone. Everyone has stuff and only so many hands to carry their stuff with. Magic bags like bags of holding would be very useful if anyone could get something like that to work. Whoever invents a bag of holding in this world would ultimately need one to hold all the money they’d make but attempts so far have led to usually a hungry bag monster. Bag manufacturers don’t really try it anymore as they only have so many people to lose inside bags. Once they die they can usually get them out with an expensive top of the line life restoring solution but the entire idea is a money pit.
Draco just figured out how they could do it. Too bad that doesn’t help any of them figure it out.
Chickens are supposedly very good pets. Chickens, like most animals, are probably capable of feeling loneliness. Having too few chickens would be bad. There is however a limit to how many chickens you should have. Too many chickens could be a death sentence. Say you’re traveling and you’ve prepared 30 months worth of jerky. You’re like “This should last me through my two-week trip.” and you would be right until you accidentally decide to adopt 300 chickens. Note: This is one of the only ways Rimworld has been able to challenge Draco.
In Cohavy farm animals aren’t you know, disassembled.Because it’s magic they can get meat without injuring the animals. This is also done to humans for the vampires and such. Chicken Witch doesn’t do any of this, these are just pets. Chicken Witch just sells the eggs as eggs are useful components in spells and potions due to their shape, durability, and nature.
This brings back the point we were making with Illusory Witch. One pair of legs is fake and while you would assume it’s the bottom legs it could just as easily be the top legs. Plotting Witch could be standing upright with two fake legs on a belt chair thing. Either set of legs could be fake or maybe even one of each, once again we do not know.
Chairs that involve hands are common for some reason. Always remember that if you think your work isn’t good enough, a person once thought “hey, hand chair”, told a manufacturer about it, the manufacturer also thought it was a good idea, they made it, they put it up for sale, and someone bought it. Draco checked and there is a two-handed chair at urban outfitters selling for $199.99. You can do anything, just trust that someone out there has already successfully done worse. At least this chair has something else going on.
Draco did use Photoshop to fill in a bunch of the black and invert some bits. The rest is ink though and if it were printed it would all be ink.
Draco couldn’t really remember what a protractor looked like or that it’s a compass not a protractor and didn’t look it up till after. Also Draco could neither find a public domain gif or a gif on a site Draco would feel comfortable crediting so if you don’t know what those things are please use your imagination before looking it up.
These two are Twin Witches. Twitches. Not a reference to the series of nooks or the series of movies. Draco was going to do a horror witch who just shows up one day and slowly starts imitating people to the point that it’s assumed they’re the twin before they get rid of the original but then Draco was like eh what if we just draw two people with the same face? Eh? Eh.
Draco has kinda talked about this point but not really addressed it but depending on circumstances two spells that are essentially meant for the same thing could be different depending on who casts it. One of these twins was a barber but because their justification for the spell was that they themselves had hair and they had cut it in the past the spell which should have cut it how the customer wanted their hair cut it the way the Twin Witch wanted their own hair. So now these two Twin Witches work together instead and they are all the stronger for it. They don’t really have a healer to compliment their tank dps duo but that’s surprisingly common in this world so they’re probably fine. Healers typically head to five-man-bands, squads-of-seven, and ten-person-troupes.
These Witches are now old enough to safely learn magic and by golly they are going to learn it. These magic classes are pretty free-form. seats are arranged in circles and while there is a teacher lecturing in the center there isn’t any note taking or tests aside from the test which is “can you do magic”. It’s a learn until you know enough to do magic sort of deal. People rarely fail and the classes are really more of a sounding board and a way to double-check your great magic ideas. Say someone comes in and they say they’re going to have magic flaming fists of justice. They’re excited to try this in a classroom setting but then someone points out that they never said anything about making their fists fireproof. That little idiot was just about to burn their hands off. Maybe now they want to turn their fists into literal fire so they don’t have to fireproof them. Did they specify anything that would keep them as fists or would it just be a fire with no fuel unless it catches a sleeve and now we’re back to needing a fire proofing solution. It’d be easier to just make flaming oven-mitts as those give you a justification for a heat resistance spell and you don’t have to worry about your hands dissipating into vaporized air.
The Witch who is really trying their best makes a triumphant return in this one. Her wanton transformations and explosions were worrying but now she excels. Overcoming adversity allows her to exceed the limits set by her damaged body so yay that’s better than exploding. If Draco was some sort of scout set to recruit powerful up-and-coming witches Draco’d recruit her. There should be a game like that. Draco’d pre-order that two years in advance. Anyway, Draco mentioned before that confidence was a factor but being told “hey 8 in 10 people who were in your position died and 6 of those took their neighbors with them” is also going to give a boost and when you combine that with a definitive show of persistence you’ll get a very strong witch. Also she had a pet chicken but not enough chickens to be in the running for the reasonable number of chickens title. They could still hang out though.
The cat that may look a little like a ferret is also a Fledgling Witch. They can do cat magic.
Middle Fledgling Witch has some fluffy hair. probably from a wealthy family. That can be a boost if you have money equals power or your playing as the Keeper but Draco doesn’t actually know much of anything about the Binding of Isaac; Draco just puts on Northernlion videos as background noise. Wealth doesn’t particularly matter as everything is pretty cheap with all the magic. The financial system is basically propped up by the gods who instead of letting them develop an economy naturally they just came down and said something like “Hey idiots you figured out talking yet? Cool here’s money figure that out too”.
The Small Fledgling Witch will hopefully have an easier time than Tiny Witch.
Upside Down Witch doesn’t really seem like a fledgling. They seem to have everything figured out such as which direction they want to live their life in. Maybe the door doesn’t accommodate Upside Down people leaving. Spooky.
The leftmost Fledgling definitely plays that game that Stream Witch plays. Some people probably prefer trial by fire learning to sitting in a circle and discussing. Attendance is mandatory at least until they say you can leave.
War-torn Witch and friends decided to make their home near what would later be called Two Witch Crossing. CynarqolastalidaBgork wanted to own the lake as it’s water and it’s not cursed like much of their water. They’d also like a lot of not cursed things if we’re honest. In order to get the water they’d need to cut off train access to the area and to do that they’d need to go over the lake. Sadly for them War-torn Witch and friends continue to sink their very poorly constructed rafts because once again they have no boats. They have a big army, just no boats. The lake is now filled with many bodies which spawn undead armies of their own. It’s not a great lake but the land was a steal and it’s got a great view of the mountains. At this point more than the few witches who guarded the land live here( they guards in shifts of two which is why it’s called Two Witch Crossing instead of the accurate number) and invasions from CynarqolastalidaBgork mostly consist of golems and summons who won’t add to the monster problem( it’s mostly because the loss of life without the ability to dredge up the bodies and resurrect them isn’t really tenable).
The things on the side are magical turrets which make up the bulk of Cohavy’s automated defenses. The skulls were extracted harmlessly via magic and the previous owners are living fine lives with their new skulls probably.
The cabin in the background is the same background as the one in the prompt.
Young Witch is another witch held in the MEES. Really, if she were around say a baby she’d be doomed. She starts getting older and a child walks by and she’s back at square 1. Magic is dangerous for the young and because she’s technically an adult she should be fine but also because she’s a child she isn’t. Ideally someone would be able to undue the spell but if they did something wrong maybe everyone would be made young as well or she’d go into some time-loop state. Ideally someone would be able to make her older to reduce the risk but how would anyone justify a spell to make other people older? Maybe someone could be so fun they make time fly but that would make a spell that would probably drive time forward fairly fast and for an experiment that might accidentally kill everyone you want more control.
Hey, at least Young Witch is immortal essentially.
Alberk as a side character is nice because he mainly just stands silently until someone yells at him. His ability to freeze time on shadows is super strong unless you realize you can just take your shoes off or fly. Oh and arms can still move so it really banks on a person being stunned by the initial inability to move oooor if they fall out of their shoes and tip over. Knees are harder to remove than shoes. Also any enemy with a sort of taunt spell which refocuses his attention would counter the effect.
Alberk is only a Captain because of his childhood friend status with the head of the Cassidy family. He doesn’t really have much drive or ambition and his ability stems from his desire to ignore problems.
This is a pretty standard Witch with a Single Stick. Someday we’ll have someone with a stick and a hand attached to it and you’ll be like “Oh! the other stick!” which will be great. They originally had a crossbow arm but that took away from the stick so it was moved to the stick. The stick has a boot because Draco’s Mom said the boots were too eye-catching. They are eye-catching. It’s a very weighted composition. Maybe the future second stick will balance it.
Draco really wanted to make Sinful Witch sinful. A person so steeped in sin that nothing else could describe them. It worked, Sinful Witch was awful. Draco absolutely hated her. Luckily this world is designed so that if someone is too awful an angel will come down and smite them. This gave Draco an excuse to draw GuilloTina, a character idea Draco had a few months ago. GuilloTina is one angel of a set which make up the god Death who is actually just a bunch of angels in a trench-coat. Each of them if based on ways to die.
The cool looking Witch was supposed to be the one to defeat Sinful Witch before Draco hated them so much her had to make an angel to behead them. This Witch is the type of Witch that Sinful Witch would think of as Sinful and Draco liked presenting them as a righteous young adult hero who would overcome the entrenched evil but Draco got excited for the angel delivering divine justice. She seems to be taking in the little demon skeletons which is a nice step toward building a better community. They don’t need to be punished for the sins of their evil master.
The fire thing was there to consume her body to prevent any sort of possum playing or delayed resurrection.
This Witch is another returning witch from year 1, Music Witch. There were 3 of them because Draco couldn’t decide. Bards are good. Not the best alone but not the worst either. This Bard Witch needs a Friend Witch. Maybe they’ll get one next year. A solo career is a lonely career.
This Witch doesn’t look familiar at all. Their identity is definitely a mystery.
The mountain in the back is Mt. Egg named for the person who pointed it out, Egelcarmion-Canogur. Just kidding, it’s called that because it’s shaped like an egg. Or maybe it is an egg oooooh spooky egg. Mt. Egg is a nice meeting place as the Goddess who transformed several of the first humans into witches lives pretty nearby and she collects body-parts. Fighting nearby is something that could draw her ire or even delight which may be even worse. Thinking on her actions in the timeline she tends to accidentally hurt more often than she successfully helps. The Tragedy of Inebriated Seas was her fault and she really thought it’d be a good idea and not destroy sea-life.
Draco subverted even his own expectations by bringing back Sinful Witch to fight Vigilante Witch. Draco expected B Lin because Draco loves to include B Lin as Draco does feel she’s one of his better character concepts. Funnily enough Draco realized while writing Shadow Witch’s section that B Lin is like his perfect counter as an attention grabbing shadow dispelling ball of energy. In case you’re not in the know or if Draco only posted B Lin on Twitter and forgot or something, B Lin’s Mother was in an accident while pregnant and while it seemed everything was fine, upon their birth the, whatever you call the baby grabbing person, was blinded by twins with extremely bright glowing skin. Imagine shining a flashlight in your eye and that is what B Lin is supposed to look like. B Lin and her brother S Ingram are very supportive of one another despite not seeing each other much on their separate adventures. They both basically just wander around dishing out justice. Their abilities aren’t spectacular but their natural light gives them an edge against enemies with eyes. They both are Cohaven despite having a CynarqolastalidaBgork names but if anything they are true heirs to the Sildurenth Empire which once encompassed both countries. The people of the Sildurenth Empire each tended to believe that they were the “chosen one” and in a way they were. they would often feel the pull to go on quests, but more specifically their personal quest, and be big gosh darn heroes. B Lin and S Ingram both strongly believe they are the hero and while they love each-other their rivalry draws them apart. It’s for the best because two glowing people wouldn’t add anything to the party. B Lin can conjure typical things like magic swords, shields, horses, beams of holy light, she can heal herself and those around her( must be both herself and others, can’t be done separately), compel the truth, light up a room, and jump pretty far as long as her arms flail out behind her. A person who can fight well alone or with others.
Sinful Witch built itself on the lives of bodies they corrupted. Maybe if they hadn’t held their head high and mighty while being so disgusting they’d maybe learn a lesson. If they had been perhaps less prideful, maybe shown less avarice, maybe they’d be ahead of where they are today.
GuilloTina is a kill-stealer. Draco prefers this action pose and it fixes her hair.
The ultimate life form in Draco’s experience is usually either humanoid with some extra traits that make them a monster human hybrid or it’s a human with less extra traits but they usually glow and have little to no clothes. Like if you’re a being with an oppressive aura that disintegrates anything within 10 feet of you and a galaxy brain in the literal sense no one is going to arrest you for public indecency because you can just erase their family from the timeline thereby erasing their existence. This is the former though. Draco is too bashful to draw the later and especially too bashful to post it anywhere.
This Witch has many limbs and has an interesting geometry but Draco wouldn’t really call them any more perfect than any other. The Witch Hat is supposed to slightly resemble Perfect Cell but Cell wasn’t perfect either. Another overly arrogant witch but at least this one isn’t a monster.
Mirrors are kinda creepy sometimes. They reflect stuff. Technically most or maybe even everything reflects or absorbs because that’s how colors work. We should be glad mirrors don’t absorb.
Perfection in a perfect sense is unobtainable and sorta boring so we have to settle for the perfection that we each hold in our hearts.
Word Witch can bend the very nature of reality with her every utterance. With in reason obviously, she couldn’t wipe magic from existence with magic. The effect is also not global thankfully.Regardless she was considered too powerful so her mouth was silenced. She learned sign-language. Her hands were bound. Word Witch was far stronger than any could have ever imagined. Through sheer force of will she created a being of ink who could write for her and defend her voice from future attempts. She looks down on the fearful and weak-willed cowards with disgust before dismissing them and writing a better future.
Interchangeable Witch is another Witch who can make doubles. They escaped to who knows where and are now doing who knows what. We’ve had those before. We also can’t be certain the one wearing a number 1 is the original. Go Watch Orphan Black already. Everybody always thinks they’re the original but the reality is that being the original is very little compared to being you. Well really the themes of Orphan Black were more about “found families” and “my body my choice” but being unconcerned about being the original is touched sometimes. Mostly with Helena. Probably because she was the only one who was told that they were the original. Actually, were they? Draco can’t remember. Helena has a theme song though and it isn’t shared which makes her cool. WATCH ORPHAN BLACK!
Uniforms don’t really work for these witches. Suppressing the individuality suppresses the magic. It doesn’t do well to make your people weaker unless that is the goal but then they can tear up the uniform and boom instant rebel outfit that shall become the wings of freedom that breaketh they chains of captivity. With the birth of the Air-horn Persona, Air-horn Witch has obtained the winds of roller-blades that shall lead to freedom and new power.
Draco wrote an entire review of Persona 5 and never posted it.
These guards offered a good time to think about anti-magic, which would be necessary to hold anyone of sufficent ability anywhere. The silly friend in the full face-mask helmet decided to seize their 15 minutes of fame instead. These guards have huge ankles and or pants that really flare and shoes that are too big.
The appearance of the magician suggests that now is not the time to hold back. Draco was going to make a tarot card set but then got a bit bored.
This witch throws bombs but what happens when they explode is left to chance. It’s like rolling a die that can explode. They might have been an attempt at Wheel of Fortune but at this point Draco can only guess.
This Mushroom Witch was just an idea. Not ink. If Plant People are a thing Mushroom People can be a thing.
Here we have the very first Witchtober witch Winter Witch with a new fiery Summer Witch friend. Those shoes are very Crotor and so is this Summer Witch. These two probably have a traveling show and they’re looking for their spring and fall.
These are some guards. Several are investigators. One is Plaid Witch if anyone was waiting for that. This partner is a Sacharoo, essentially a candy person. The Sacharoo are not restricted by age when it comes to learning magic and they learn faster than average but ultimately they cannot master as many spells as a regular witch unless they consume a specific plant which has rather nasty side effects. It’s not worth it if you look at the cost benefit. That’s much more suited for something that can’t use magic at all.